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Thread: Trajectory Validation

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  1. #1
    Member
    Join Date
    Jul 2013
    Location
    Otago
    Posts
    316
    If you're dialling for range, I can't see the point dicking around with weird zero ranges - surely it's better to stick with 100m (or 200m, if you're not shooting anything close) and work out your drop chart from there?

    At any rate, I agree that the 200m shooting looks like the outlier, but either way you'll probably want to re-do all of your range data.

  2. #2
    Member zimmer's Avatar
    Join Date
    Oct 2012
    Location
    Waikato
    Posts
    5,110
    Confirmation that your scope moves what it says it should on your turrets is a good starting point b4 completely relying on ballistic tables. Set up a grid @ 100 metres (if possible 2 A4 sheets on top of each other or 1 A3 with grid accurately drawn, use full distance top to bottom to minimise errors) and confirm actual movement equals turret markings. If out input correction into ballistic calculator. Cannot remember if Strelok has that function - I am sure it will. Then do your sighting in zero and then your different range confirmations and then adjustments back into your ballistic calculator.
    R93 likes this.

 

 

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