When defining class rules I would encourage three things. 1st, focus on the things that actually make a difference to the rifles ability to be shot. In this case I would say you could pretty much just use weight limit and forget all other rules. 6kg is pretty heavy, you could probably go to 5kg and have some wiggle room for rifles that are overweight but clearly hunting guns and not some gamer gun someone is trying to squeeze in with. Weight is with bipod attached to encourage use of lightweight hunting bipods. Don't bother trying to regulate scopes, it's a waste of time. Once you get over about 12 power, it makes next to no difference as you can't spot your own misses with hunting rifles anyway.
Stock style is zero point in regulating. People are now hunting with carbon target type stocks and have a valid argument they should be included.
Cartridge limits or recoil amount is also pointless as you need to include 223s.
Point is, keep it as simple as possible.
2nd point. Actually scrutineer the guns. There is a popular 22lr series in the north island with a hunter class and there is some piss taking going on because they do not scrutineer the rifles and grumbling from the rest of the class that are sticking to the rules because of it.
3rd, design the course of fire to encourage a certain type of rifle. For example, you could make it clear there will be some closer unsupported targets as well as longer stuff.
Maybe run an open class for the gamers so they can play too.
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