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Thread: 50 Round Skills Check

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  1. #1
    R93
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    Shot this today. Was slightly rushed but I surprisingly had no misses.😆

    However I don't think I did that well time wise. I am waiting for Ozz to tell me if I added the penalties correctly.


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  2. #2
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    I did this today to. Not sure how it stacks up to everybody but I consider my run pretty poor. Bad draw times and bad reload times with weak accuracy mixed in there, stuff that can be fixed in dry fire if I could be bothered to do any.
    Looking at the info I wrote down I can see a whole heap of stats worth noting. I'm going to average out my shot splits and draw times for the various distances these drills are shot at as I can see a difference between them already.

    Raw time 38.02
    Penalty time 2.20

    Total time 40.22

  3. #3
    MaW
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    Quote Originally Posted by Towely View Post
    I did this today to. Not sure how it stacks up to everybody but I consider my run pretty poor. Bad draw times and bad reload times with weak accuracy mixed in there, stuff that can be fixed in dry fire if I could be bothered to do any.
    Looking at the info I wrote down I can see a whole heap of stats worth noting. I'm going to average out my shot splits and draw times for the various distances these drills are shot at as I can see a difference between them already.

    Raw time 38.02
    Penalty time 2.20

    Total time 40.22

    I don't put too much effort in to the draw times myself. I want them clean with a reasonable grip but usually the draw time won't win you anything by itself. I do note that with this test having 9 draws then someone with a much faster draw could edge out someone else based on that when it wouldnt make the same difference on an average ipsc stage.

    Still, we all like comparing so I will try it out when I can

  4. #4
    R93
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    Quote Originally Posted by Towely View Post
    I did this today to. Not sure how it stacks up to everybody but I consider my run pretty poor. Bad draw times and bad reload times with weak accuracy mixed in there, stuff that can be fixed in dry fire if I could be bothered to do any.
    Looking at the info I wrote down I can see a whole heap of stats worth noting. I'm going to average out my shot splits and draw times for the various distances these drills are shot at as I can see a difference between them already.

    Raw time 38.02
    Penalty time 2.20

    Total time 40.22
    That's an awesome time. I wasn't even close to that.😆

    A GM should be around 40 secs iirc what Ozz told me



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  5. #5
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    That may be right for a standard shooter. But aspects of my run were shakey at best and if I had been shooting that drill beside AM or RA then they would have run a couple seconds faster through just being better/quicker at all the little things that are involved with this drill, it all adds up.

    As an example, I averaged out my reload times. 1.6 seconds, abysmal. 9.77 seconds of my raw time was spent doing reloads. If i could get that down to 1.3 sec then my raw time would drop by almost 2 seconds for the entire drill and it wouldn't effect penalty time. I bet any half decent production/classic/standard shooter would scoff at such a slow reload time of 1.3 seconds as well!

    Its a good drill, I have never bothered to write anything down but when ozz posted the spread sheet I could see it was going to chuck a lot of info back at me so had to try it. Will have a go this weekend after I have shot to get a comparison between doing it cold and doing it when warmed up.
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  6. #6
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    Quote Originally Posted by Towely View Post
    That may be right for a standard shooter. But aspects of my run were shakey at best and if I had been shooting that drill beside AM or RA then they would have run a couple seconds faster through just being better/quicker at all the little things that are involved with this drill, it all adds up.

    As an example, I averaged out my reload times. 1.6 seconds, abysmal. 9.77 seconds of my raw time was spent doing reloads. If i could get that down to 1.3 sec then my raw time would drop by almost 2 seconds for the entire drill and it wouldn't effect penalty time. I bet any half decent production/classic/standard shooter would scoff at such a slow reload time of 1.3 seconds as well!

    Its a good drill, I have never bothered to write anything down but when ozz posted the spread sheet I could see it was going to chuck a lot of info back at me so had to try it. Will have a go this weekend after I have shot to get a comparison between doing it cold and doing it when warmed up.
    It certainly helps point out the parts that you can make up time. So you're shooting Open then?

  7. #7
    R93
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    Quote Originally Posted by Towely View Post
    That may be right for a standard shooter. But aspects of my run were shakey at best and if I had been shooting that drill beside AM or RA then they would have run a couple seconds faster through just being better/quicker at all the little things that are involved with this drill, it all adds up.

    As an example, I averaged out my reload times. 1.6 seconds, abysmal. 9.77 seconds of my raw time was spent doing reloads. If i could get that down to 1.3 sec then my raw time would drop by almost 2 seconds for the entire drill and it wouldn't effect penalty time. I bet any half decent production/classic/standard shooter would scoff at such a slow reload time of 1.3 seconds as well!

    Its a good drill, I have never bothered to write anything down but when ozz posted the spread sheet I could see it was going to chuck a lot of info back at me so had to try it. Will have a go this weekend after I have shot to get a comparison between doing it cold and doing it when warmed up.
    I did 1 mag change at 1.28 had to be a fluke, the rest were slightly worse than your abysmal 😆

    My splits have sped up a bit over the last few sessions.

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